Super Mario at Harvard Law
An article by Xenia P. Kobylarz in Law.com
(9/26/2006) reports that Professor Charles Nesson
at Harvard Law School was inspired by the Super
Mario video game in development of his course,
CyberOne: Law in the Court of Public Opinion.
From the article:
"Held in both the real Harvard Law School and the virtual
world of Second Life, an online community where players
can create digital alter egos and interact, the course teaches
students how to use virtual universes like that, plus Web sites,
blogs and wikis, to make persuasive arguments."
(9/26/2006) reports that Professor Charles Nesson
at Harvard Law School was inspired by the Super
Mario video game in development of his course,
CyberOne: Law in the Court of Public Opinion.
From the article:
"Held in both the real Harvard Law School and the virtual
world of Second Life, an online community where players
can create digital alter egos and interact, the course teaches
students how to use virtual universes like that, plus Web sites,
blogs and wikis, to make persuasive arguments."
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